A downloadable game for Windows, macOS, and Linux

Shawy Adventures is a Retro Action Platformer inspired on the early Game Boy games.

Help Shawy with his first adventure, recover the stolen sacred stones and became rich and famous.

A prototype demo is available for download for Windows, Mac and Linux (64bit).

Game Features:

  • Retro Action Platformer
  • Pixel Art style using a 4-color palette
  • Adaptive and unique soundtrack
  • Kill lots of enemies and three different bosses
  • Final game will have 15+ areas to explore
  • Find secrets and get your score as high as possible
  • For Windows, Mac and Linux (64bit)


  • Left or A: Move left
  • Right or D: Move right
  • Up or W: Look up
  • Down or S: Look down
  • Z or J: Attack
  • X or K: Jump
  • M or Tab: Map

More information

Published169 days ago
PlatformsWindows, macOS, Linux
AuthorShawy Adventures
Tags2-bit, Action-Adventure, chiptune, four-colors, gameboy, Retro, secrets
Average sessionA few minutes


ShawyAdventures_0045.exe (45 MB)
ShawyAdventures_0045.zip (47 MB)
ShawyAdventures_0045.tgz (37 MB)

Development log


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The game is fun to play! I have good memories of games in this style, as I used to play a lot of the original GameBoy. There is a lot more content here than I was expecting for a prototype-stage game. I also quite like the custom soundtrack. I found myself humming along to the tune as I played!

I created a video of my playthrough of the game, if anyone wants to see it in action:

I really like the style! :) The music is fitting aswell. The only issues I have so far:

- Platforms feel buggy. Sometimes you can't move correctly (especially when moving in the direction the platform is moving)

- When you die, nothing gets reset (which is fine). But then people might miss the hearts in the level, that would help them progress. (Workaround just switch levels, see below)

- When changing the level EVERYTHING gets reseted, even switches, coins and hearts. That feels not very satisfiying. I would either only reset hearts or nothing at all.

Keep going :)

Thanks for testing! Really appreciate the time you took to write down the issues, I was aware of the platforms bug but I still haven't been able to solve it. And I'll work on the resetting issue, I was just thinking that hearts could re-spawn after 1 or 2mins after being taken, and I should save the enemies/switches status.

Thanks again :)